Korlus

I've never posted any of my work from Mass Effect 1 or 2 but but now with the release of Mass Effect Legendary Edition it seems kind of appropriate to share ¯\_(ツ)_/¯

It's honestly kind of hard to look at stuff I did early in my career (more than a decade ago). It can be difficult to get any work of art above 80% of where you want it to be and looking back often highlights that reality. It's cool that this game and the work I did is finding new life with a remastered version of the game. I should note these shots were taken from the original version, not the remaster. I'm interested to see what's been preserved and what has changed with the update.

This level was loosely inspired by Edward Burtynsky's ship breaking series. I created the skybox from a photo I took of a giant thunderhead I saw from a plane when flying into Winnipeg Manitoba.

initinal blockout

initinal blockout