Cronos Station

Originally the director didn't want to have a bossfight in this room because he felt it was too iconic to mess with. However I was later lamenting to Matt Rhodes (who was busy working on Dragon Age : II at the time) how interesting it would be to destroy this office in game. Despite not being scheduled to do any concept art for Mass Effect he emailed me a concept of a destroyed office before the end of the day which sold both the director and art director on the idea.

GlassCube